Before you connect

Server rules

The city is loud and the stories never stop. You'll meet hustlers, heroes and total disasters all trying to make their mark.

Play your part and respect the world around you. Your actions shape the city.

General RulesCriminal & Gang RulesLast updated October 7, 2026

General Rules

01Rule Enforcement

  1. 1.1

    Everyone is expected to follow the rules and help maintain a fair, enjoyable environment for all players.

  2. 1.2

    "I didn't know" isn't an excuse. Take time to understand the guidelines before jumping into the city.

  3. 1.3

    Staff may step in on any behavior that disrupts roleplay or the community atmosphere, even if it's not specifically listed here. Our goal is to keep roleplay immersive, balanced and fun for everyone.

  4. 1.4

    Please respect staff decisions. They're made with fairness and the community's health in mind.

02Respect and Behaviour

Treat everyone with respect, both players and staff, in every interaction.

Respect is non negotiable. Any form of disrespect, harassment or discrimination has no place in this community.

  1. 2.1

    No Hate Speech or Discrimination Racism, sexism, homophobia, transphobia or any other hate based language or behavior is prohibited.

  2. 2.2

    No Harassment or Bullying This includes targeted insults, stalking, doxxing or persistent OOC targeting of other players.

  3. 2.3

    Keep Drama Out Off server or Discord disputes must stay outside of UNLEASHED RP.

  4. 2.4

    Age Requirement All members must be 18+.

  5. 2.5

    Account Linking Connect your Steam account to Discord and include your active character's name in your Discord nickname.

  6. 2.6

    Alt Accounts Must be reported to staff. Ban evasion will result in permanent removal.

  7. 2.7

    Discord Conduct

    • Follow Discord's Terms of Service.
    • No advertising or recruiting from other servers.
    • No NSFW, offensive names or spam.
    • Staff may remove content or users if necessary to protect community integrity.

03Common Sense and Roleplay

Always use common sense. Ask yourself, "Would this make sense in real life?"

Roleplay depends on realism and immersion. Unrealistic, forced or nonsensical actions break the experience for everyone involved.

  1. 3.1

    Stay In Character (IC) Keep IC and OOC separate. Use /ooc for brief messages only when absolutely needed.

  2. 3.2

    No OOC Drama Don't vent frustrations or spread negativity during or after RP.

  3. 3.3

    No Powergaming Don't force others into actions they can't reasonably perform or exploit game mechanics for unrealistic outcomes.

    ExampleRestraining someone instantly without roleplay or using menus to escape RP.

  4. 3.4

    No FailRP Don't ignore roleplay interactions or act outside your character's established personality or motivations.

    ExampleLogging off during a conversation to avoid an uncomfortable RP scene or suddenly switching tone mid RP without context.

  5. 3.5

    No Low Quality RP (LQRP) Every scene should have purpose and story, not just violence.

    ExampleDon't turn every disagreement into a gunfight.

  6. 3.6

    No Stream Sniping Using another player's stream or external info for IC knowledge is strictly prohibited.

  7. 3.7

    Handle Issues Properly If a rule is broken, finish the scene first. Open a ticket afterward and never break character mid RP.

04Voice and Communication

Clear, audible communication is required for all roleplay.

Voice interaction is essential to high quality RP. Poor communication or outside chatter ruins immersion and coordination between players.

  1. 4.1

    Working Microphone Required Players must have and use a functioning mic at all times.

  2. 4.2

    Mute Roleplay If your character is mute, use /me emotes to communicate clearly with others.

  3. 4.3

    No Third Party Communication You may not use Discord, TeamSpeak or other apps for IC communication while in the city.

    ExampleYou can't plan robberies or share IC info in a private Discord call while in an active RP situation.

05RDM / VDM / NVL

Every act of violence in the city must have valid and believable roleplay behind it.

Random attacks or unrealistic violence ruin immersion and discourage meaningful storytelling. Conflict should always serve a purpose within RP, not just for personal gain or amusement.

  1. 5.1

    RDM (Random Deathmatch) Do not attack, injure or kill another player without clear roleplay interaction or reasoning.

    ExampleOpening fire on someone simply because they bumped into you or gave you attitude is RDM.

  2. 5.2

    VDM (Vehicle Deathmatch) Do not use vehicles as weapons or for intentional harm outside of RP context.

    ExampleRunning people over for fun or revenge is VDM.

  3. 5.3

    NVL (Not Valuing Life) Always act as though your character values their life. If your life is in danger, you must behave realistically.

    ExampleCharging armed players or mocking police at gunpoint, breaks immersion and shows no value for life.

Respect the story. Every action should feel like it belongs in the world, not like a video game exploit.

06Metagaming

Keep in character (IC) and out of character (OOC) information completely separate.

Metagaming gives unfair advantages and destroys immersion. Using OOC information for IC decisions breaks trust and ruins authentic roleplay experiences.

  1. 6.1

    No Outside Information Do not use knowledge from Discord, Twitch, streams, DMs or clips to influence in game actions.

    ExampleWatching a livestream to find another player's location or plan a robbery.

  2. 6.2

    Maintain Boundaries Information gained through OOC channels cannot be acted upon IC unless learned naturally in roleplay.

    ExampleIf someone messages you on Discord saying they were arrested, your character cannot "magically know" that in game.

  3. 6.3

    Streaming & Content Streamers and content creators must ensure no IC information is shared or influenced through their audience.

Metagaming is a zero tolerance rule. Keep roleplay genuine. Every discovery should come from within the story.

07Exploits and Bugs

Exploiting bugs, glitches or unintended mechanics is strictly prohibited.

Fair play keeps the city balanced and enjoyable. Exploiting damages integrity, disrupts the economy and shows a lack of respect for other players and developers.

  1. 7.1

    No Exploiting or Duping Do not abuse bugs, mechanics or mods for unfair advantage.

    ExampleRepeating a glitch to duplicate money or items.

  2. 7.2

    No Combat Logging Do not leave the server during RP, combat or police interaction to avoid consequences.

    ExampleDisconnecting mid chase, during an arrest or when injured.

  3. 7.3

    Report Bugs Responsibly If you find a bug or exploit, report it immediately to staff rather than using it.

    ExampleSubmitting a ticket instead of taking advantage of a glitch.

Exploiting breaks trust and fairness. Play with integrity and help keep the city running fairly.

08Greenzones

Designated Greenzones

These locations are considered safe zones and are protected from hostile activity.

Police DepartmentHospitalApartments

General Rules

  1. 8.1

    No conflict may be initiated within a Greenzone.

  2. 8.2

    No active conflict may be brought into a Greenzone.

  3. 8.3

    No shooting, fighting, intimidation, threats or hostile actions are permitted.

  4. 8.4

    No kidnapping, robbery or violent escalation is allowed.

  5. 8.5

    Players may not bait, provoke or attempt to trigger conflict inside a Greenzone.

Active Conflict & Disengagement

  1. 8.6

    If a player enters a Greenzone during an active conflict, all parties must disengage immediately.

  2. 8.7

    You may not chase, pursue or continue aggression once someone has entered a Greenzone.

  3. 8.8

    Entering a Greenzone does not automatically void prior actions. Staff or management may review situations where abuse is suspected.

Exploitation & Abuse

These count as Greenzone abuse.

  1. 8.9

    Initiating arguments or harassment while relying on zone protection.

  2. 8.10

    Baiting players from within a Greenzone.

  3. 8.11

    Camping Greenzones to target players entering or exiting.

  4. 8.12

    Using Greenzones to instantly escape an active gunfight without RP resolution.

  5. 8.13

    Using Greenzones in bad faith to avoid consequences.

Cooldown Clause

  1. 8.14

    Players may not immediately engage in conflict again after exiting a Greenzone.

  2. 8.15

    A reasonable disengagement period is expected before escalation resumes.

Greenzones are intended to protect roleplay flow, not to shield disruptive behaviour.

09VIP Store and Rare Items

Items obtained through the VIP Store, including any rare, exclusive or limited items, are not permitted to be used in any form of criminal activity.

  1. 9.1

    VIP or rare items may not be used to assist, enhance or participate in crime.

  2. 9.2

    These items may not be used during robberies, kidnappings, shootouts, drug activity or any illegal RP.

  3. 9.3

    Rare items may not provide mechanical, tactical or roleplay advantage in criminal scenarios.

  4. 9.4

    Transferring rare items to others for use in crime is prohibited.

VIP purchases are intended for cosmetic, quality of life or non criminal roleplay purposes only.

10Voice Identification

You cannot identify a player solely by their voice if their face is covered or hidden.

Voice recognition alone is not a valid method of identification. This keeps RP fair and realistic, preventing players from making impossible connections.

  1. 10.1

    Masked or Covered Faces If someone's identity is hidden, you may not assume who they are based on voice alone.

  2. 10.2

    Repeat Outfits If a player consistently wears the same clothing, hairstyle and accessories, law enforcement may use that as part of recognition.

    ExampleIf a suspect always wears the same outfit and hairstyle, PD may reasonably connect them to past crimes.

Fair identification keeps roleplay immersive and believable. Use observation and evidence, not assumptions.

11ERP & Adult Roleplay

Erotic Roleplay (ERP) or explicit sexual content is not permitted under any circumstance.

This server is focused on creative storytelling and community interaction, not adult content. Sexual roleplay, nudity or suggestive behavior are not appropriate in any public or private form within the city or Discord.

  1. 11.1

    No ERP Do not engage in or imply sexual acts, gestures or emotes.

  2. 11.2

    No NSFW Content Do not post or share lewd images, comments or stories anywhere related to the server.

  3. 11.3

    No Suggestive RP Avoid overly sexual behavior or dialogue that could make others uncomfortable.

Sexual content is a complete no. Keep RP creative, engaging and respectful for everyone involved.

12Underage & Pregnancy RP

Child characters, pregnancy and childbirth roleplay are not permitted.

UNLEASHED RP is an adult environment focused on mature storytelling. Underage or pregnancy related content is uncomfortable, unrealistic and not appropriate for this community.

  1. 12.1

    Backstories You may mention having children in your character's history, but they cannot appear or be roleplayed in game.

  2. 12.2

    No Child Characters All characters must be portrayed as adults.

  3. 12.3

    No Pregnancy RP Do not create or act out pregnancy, childbirth or related storylines.

These themes are strictly off limits. Keep stories mature, appropriate and within the tone of the city.

13Crime & Initiation

All criminal interactions must include clear, believable roleplay and fair initiation.

Criminal RP should create story and tension, not random violence. Every encounter needs clear communication and intent so all players can react properly and build on the scene.

  1. 13.1

    Clear Warnings Before any fight or attack, your character must issue a verbal threat or warning.

    Example"If you keep following me, you'll get hurt."

  2. 13.2

    Timing Allow at least two minutes between the warning and any violent action to give others a chance to respond.

  3. 13.3

    Proportionate Response Use violence only when the situation warrants it. Not every argument or insult should lead to gunfire.

    ExampleEscalating a verbal dispute into a shootout is considered poor RP.

Conflict should always serve the story. Not your ego. Keep interactions creative and realistic.

14Tsunami (Restart) Rules

Major crimes or large scale conflicts must not take place within 30 minutes before or after a server restart.

Restarts ensure stability for everyone. Starting or continuing high risk scenes around a restart can cause loss of progress, broken RP and technical issues.

  1. 14.1

    Before Restart Do not begin any robberies, shootouts or multi crew operations within 30 minutes of a restart.

  2. 14.2

    After Restart Give everyone time to load in and reconnect before resuming any major RP.

  3. 14.3

    No Abuse Do not use restarts to escape situations or reset scenes.

    ExampleLogging off right before a restart to avoid arrest or losing gear is considered exploitative behavior.

Respect restart windows. They exist to keep the city running smoothly.

15Characters

Every character must have a distinct personality, backstory and purpose in the city.

Strong character development creates better stories and memorable interactions. Treat each character as a separate identity with their own morals, goals and connections.

  1. 15.1

    Unique Personalities Each character should feel different and consistent in their behavior.

    ExampleA corrupt cop and a career criminal should not share the same attitude or style of RP.

  2. 15.2

    No Cross Character Sharing Do not share money, items or information between characters.

    ExampleOne character cannot "warn" another character you own about police raids or ongoing investigations.

  3. 15.3

    Character Death If your character dies, they remain dead. All IC memories and connections end with that death.

Your characters are your stories. Treat them with consistency and respect.

16Combat Logging

Do not disconnect or leave the server during active roleplay, combat or police interaction.

Leaving a scene early breaks immersion and denies other players their roleplay experience. Every action has a consequence. Cutting the scene short removes fairness and realism.

  1. 16.1

    No Mid Scene Exits You must not log out or restart during an ongoing scene, chase, arrest or injury.

    ExampleDisconnecting during a pursuit or shootout to avoid capture or loss.

  2. 16.2

    If You Crash Rejoin as soon as possible and continue the scene where it left off.

    ExampleIf your game crashes mid chase, log back in promptly and contact those involved to resume RP.

Combat logging is never acceptable. Let the story play out. Win or lose, finish what you start.

17EMS & PD Interaction

Respect all emergency services and their roleplay at all times.

Law enforcement and medical personnel exist to enhance storytelling and realism. Disrupting or trolling their scenes prevents others from enjoying their RP and breaks immersion.

  1. 17.1

    Allow Scenes to Develop Do not interrupt or interfere with ongoing PD or EMS interactions unless you are directly involved.

    ExampleRunning through an active medical scene or shouting over emergency responders.

  2. 17.2

    No Trolling or Spamming Avoid unnecessary comments, noises or behavior that makes it difficult for others to complete their RP.

  3. 17.3

    Respect Authority Comply with police and medical directions during scenes. It creates smoother, more engaging RP for everyone.

Cops and medics are players too. Respect their time and effort just as you would your own.

18Helicopter Usage

Emergency and NPC helicopters are restricted to Police and EMS only.

Helicopters impact balance, visibility and pursuit mechanics. To keep gameplay fair and immersive, helicopter usage is strictly limited based on role and access.

PD & EMS Only

  1. 18.1

    Police and EMS helicopters may only be piloted by active PD or EMS characters.

  2. 18.2

    Civilian or criminal characters may not fly, steal or operate emergency helicopters under any circumstance.

NPC Helicopters

  1. 18.3

    NPC helicopters may still spawn in the world.

  2. 18.4

    Players may not interact with, steal or fly NPC helicopters.

VIP Helicopters

  1. 18.5

    The only helicopters players outside PD and EMS may fly are the approved VIP helicopters.

  2. 18.6

    VIP helicopters must still be used responsibly and in line with all other server rules.

If you are not PD or EMS, do not fly emergency helicopters. Access does not equal permission.

19Streaming & Recording

All players who stream or record must follow both server and platform guidelines.

Streamers and content creators are part of what makes the community thrive. However, professionalism and respect are expected. Your content should reflect the spirit of UNLEASHED RP.

  1. 19.1

    No Stream Sniping Watching or using another player's stream for in character knowledge or advantage is strictly forbidden.

  2. 19.2

    Follow Platform ToS All content must comply with the rules of your streaming platform, like Twitch or YouTube.

  3. 19.3

    Respect Privacy Do not record or broadcast private staff meetings, support tickets or internal conversations without permission.

  4. 19.4

    Be an Example Stream responsibly. Represent the community positively and avoid behavior that could reflect poorly on the server.

Streaming is a privilege, not a loophole. Use your platform to enhance the story, not to exploit it.

20Staff & Bans

All staff decisions must be respected.

Staff are here to keep the community fair, balanced and enjoyable for everyone. Arguing or showing disrespect toward staff undermines their ability to maintain order and help players.

  1. 20.1

    Respect Decisions Once a decision is made, it stands. If you disagree, follow the proper process to appeal. Don't argue in public chats or voice channels.

    ExampleIf you receive a warning, open a ticket privately instead of starting an argument in Discord or OOC.

  2. 20.2

    Professional Conduct Always remain calm and respectful when speaking with staff, even if you're frustrated.

  3. 20.3

    Confidentiality Do not discuss, share or post about rule breaks, staff calls or disciplinary actions.

    ExampleSharing screenshots, recordings or conversations from staff calls or tickets is not permitted under any circumstance.

  4. 20.4

    Appeals You may request a review of your ban or disciplinary action through a ticket. All appeals are reviewed fairly by the admin team.

Staff are here to help, not to fight. Treat them with the same respect you expect in return.

Criminal & Gang Rules

Crime in UNLEASHED RP is meant to create stories, not chaos. Every heist, shootout and rivalry should add depth to the city and the people in it. These rules exist to make sure criminal and gang roleplay stays fair, creative and grounded in realism.

Play smart, build tension and respect your opposition. Winning isn't everything. Good storytelling and memorable moments are.

  • Criminal RP is a privilege, not a right.
  • Every action should make sense for your character and the world around them.
  • Keep conflict fun, fair and story driven for everyone involved.

21Robbing Cops

Police equipment and weapons are off limits.

Law enforcement exists to create conflict, not to be farmed for loot. Robbing cops unfairly damages balance and immersion.

  1. 21.1

    Loot Limits You may only take bandages, ammo or armor plates and only during an active, legitimate fight.

  2. 21.2

    No Looting After Fights Once a scene ends, do not strip or search PD bodies.

  3. 21.3

    PD Are Not Loot Boxes Treat law enforcement as story participants, not as targets for profit.

Abuse of this rule will not be tolerated. Keep interactions realistic and story driven.

22Law Enforcement Integrity

Law enforcement characters must not engage in corruption or provide inside assistance to criminal groups.

Police roleplay is built on trust, structure and fairness. Corrupt behavior such as acting as an "inside person" for gangs undermines investigations, breaks balance and damages the integrity of law enforcement roleplay across the server.

  1. 22.1

    No Inside Assistance Law enforcement may not share confidential information with gangs or criminals.

    ExampleWarning a gang about upcoming raids, investigations or warrants.

  2. 22.2

    No Favoritism Officers must not provide special treatment, protection or benefits to specific players or groups.

  3. 22.3

    No Double Characters Players may not use a law enforcement character to benefit their criminal character or associates.

  4. 22.4

    No Unapproved Corruption Arcs Any corruption related storyline must be explicitly approved by staff before it begins.

Law enforcement integrity is non negotiable. Officers are expected to act professionally and in the interest of the city at all times.

23False Flagging

Do not pretend to be another gang or group to start conflict.

False flagging confuses stories, causes unnecessary drama and creates OOC tension. Every gang should own their identity and actions.

  1. 23.1

    Represent Correctly Always wear your gang's colors, symbols or identifiable gear during gang activity.

  2. 23.2

    No Impersonation Do not disguise yourself as another gang or civilians to provoke fights.

    ExampleDressing up as a rival crew to start a war.

Be proud of your colors. Represent your gang honestly and keep the RP clean.

24Impersonating Law Enforcement

Do not impersonate or portray yourself as a police officer, deputy or member of law enforcement.

Impersonating PD causes confusion, disrupts active investigations and undermines the realism of law enforcement roleplay. It's unfair to both players and the structure of the city's legal system.

  1. 24.1

    No Fake Uniforms or Badges Do not wear police clothing, badges or equipment unless it's part of approved roleplay, such as a planned event or storyline cleared with staff.

  2. 24.2

    No False Commands Do not attempt to issue orders, pull players over or conduct arrests while pretending to be PD.

Story exceptions. If a storyline involves impersonation for comedic or criminal purposes, it must be cleared with staff first to avoid confusion.

25Trap House Takeovers

Trap takeovers must be fair, coordinated and within the server's limits.

These events are meant to create tension and storylines, not chaos. Keeping them organized ensures smooth, enjoyable RP for everyone involved.

  1. 25.1

    Fight Limits Maximum of 6 versus 6 players per side.

  2. 25.2

    Cooldown Wait 10 minutes after claiming a trap before engaging in any gunfire.

  3. 25.3

    Location Rules Once active, the area becomes shoot on sight (SOS) only within that trap zone.

  4. 25.4

    Aftermath If your group loses, you must wait until the next server restart before returning.

  5. 25.5

    Respect Boundaries No OOC arguments or toxicity after trap fights.

Trap takeovers are about story and skill, not salt.

26Labs

Labs are earned through gang progression and reputation, not through random conflict or manual claiming.

Labs are high value assets tied directly to gang development. The system ensures that only active, established gangs with proven reputation gain access. This keeps things fair, balanced and aligned with the overall progression of criminal RP.

  1. 26.1

    Reputation Based Unlocks Labs are unlocked through the gang app system as your crew levels up their reputation. You must reach the required level before a lab becomes available to you.

  2. 26.2

    Scripted Progression Lab access is fully handled by the server's scripting system. Gangs must follow the in game progression path and cannot bypass requirements.

  3. 26.3

    Contesting Labs

    • You may only contest a lab once per storm cycle.
    • Your gang must have at least five members awake to attempt a contest.
    • Your gang must also be at the appropriate reputation level to initiate a contest.
  4. 26.4

    Fair Play Because progression is scripted, all gangs must follow the same system. No special exceptions, shortcuts or forced claims will be approved.

Trust the progression. Labs are earned through effort, activity and reputation. Not shortcuts or demands.

27Reset Rule

After leaving or finishing a fight, you must wait 30 minutes before starting another.

Cooldowns give time for recovery, regrouping and better planning. Constant conflict breaks immersion and creates burnout. This includes robberies, shootouts or any hostile interaction.

  1. 27.1

    No Chain Wars Do not immediately seek revenge or reinitiate after losing a fight.

  2. 27.2

    Cooldown Applies to All Both winners and losers must wait the full 30 minutes.

Patience builds better stories.

28Gang Limits

Each gang is limited to a maximum of 16 active members.

Smaller groups promote tighter stories, more balanced conflicts and better coordination.

  1. 28.1

    Gang Size Maximum of 16 total members per gang.

  2. 28.2

    One Gang Rule Players may only belong to one gang at a time.

  3. 28.3

    Clipping Requirement All gang members must use clipping software like Medal or OBS for accountability and RP proof.

29Starting a Gang

Anyone can start a gang or crew through roleplay.

Gang creation should come naturally through storytelling and in game progression, not by request or entitlement.

  1. 29.1

    Start Through RP Your crew must form organically within RP.

  2. 29.2

    Official Status After one week of consistent, quality RP, a gang may become "official".

  3. 29.3

    Official Recognition Being official means recognized by staff and other groups, not receiving perks or special treatment.

Earn your reputation through story, not shortcuts.

30Gang Roster

Once your gang reaches eight active members, you must submit a roster.

Rosters keep the community organized and help staff manage disputes or verify involvement during events.

  1. 30.1

    Where to Post Leaders must post their full roster in the "Gang Leaders" channel on Discord.

  2. 30.2

    Tag Members Include and tag all current members.

  3. 30.3

    Leadership Role Open a ticket to receive your official gang leader role after submission.

Transparency keeps the community fair and accountable.

31Leader Duties

Gang leaders are responsible for the behavior and actions of their members.

Leadership means setting the tone for your crew. If members consistently break rules, the gang will be held accountable as a group.

  1. 31.1

    Responsibility Leaders must ensure all members understand and follow server rules.

  2. 31.2

    Gang Wide Strikes Serious or repeated rule breaks can result in strikes against the entire gang.

  3. 31.3

    Disbandment Threshold Three strikes will result in automatic disbandment.

Strong leadership creates strong RP. Lead with fairness and integrity.

32Suspension & Disband

Staff may suspend or disband gangs that violate rules or create repeated issues.

This ensures the community stays balanced and prevents toxic behavior from spreading.

  1. 32.1

    Staff Discretion Staff can temporarily suspend or permanently disband gangs for serious violations.

  2. 32.2

    Asset Removal When a gang is disbanded, all gang related facilities, properties and items are forfeited.

33Hangarounds

Hangarounds are not full gang members and have limited involvement.

Hangarounds are recruits or associates learning the ropes. Their role adds depth to gang stories but must remain balanced.

  1. 33.1

    Participation Limits Hangarounds cannot initiate fights or count toward gang numbers in official conflicts.

  2. 33.2

    Defensive Role They may defend only if already present during an active scene.

  3. 33.3

    No Summoning Hangarounds cannot be called in mid fight.

  4. 33.4

    No Baiting Do not use hangarounds to lure police or players into turf.

Hangarounds represent your future members. Teach them the right way.

34Gang Expectations

Gang RP must remain fair, creative and collaborative.

Gangs exist to add depth and storylines to the world. Toxic or one sided behavior ruins that for everyone.

  1. 34.1

    Fair Play Respect all groups, whether rival or ally. No stash wiping when leaving a gang.

  2. 34.2

    Collaboration Build scenes that others can enjoy and expand on.

  3. 34.3

    OOC Conduct Toxic or disrespectful behavior outside the game is unacceptable.

Stay in character. Wins and losses are part of the story so keep emotions IC.

35Sprays

Sprays are a progression tool only. They are not a PvP mechanic and do not initiate or justify combat.

Sprays now serve as a way for gangs to earn EXP, build reputation and mark presence for progression. They are no longer tied to forced conflicts or spray wars. While other gangs may choose to respond, there is no requirement for violence or PvP. All interactions should remain roleplay focused and creative.

  1. 35.1

    Progression System Sprays grant EXP that contributes to gang leveling and reputation.

  2. 35.2

    No Forced Fights Sprays do not trigger or allow forced PvP under any circumstance.

  3. 35.3

    Optional Interaction When you spray on another gang's turf, they may show up and interact through RP by talking, investigating, threatening or negotiating.

    • But they are not required to fight, defend or escalate.
  4. 35.4

    Creative RP First Any response should center around story and character interaction, not default gunfights.

  5. 35.5

    Territory Flavor Sprays are simply a visual and progression tool to show presence, not a mechanic for territorial combat.

  6. 35.6

    Original Designs Custom spray artwork must be original and approved if imported.

Sprays are for progression, not PvP. Keep all spray interactions story driven and optional.

36Turf Wars

Turf is the designated zone for gang related PvP. Only players who are already present on their turf when conflict begins may defend it.

Turf represents your gang's home base. Because turf holds significant value, conflict around it must remain fair, contained and tied to the server's rules. Only those who are actively on turf at the start of a conflict may participate, ensuring balanced and realistic engagement.

  1. 36.1

    Turf = Home Base Your turf is your gang's primary location and main base of operations.

  2. 36.2

    Who Can Defend

    • Only members who are already on the turf zone when the fight begins are allowed to defend.
    • If 6 members are on turf when conflict starts, only those 6 may defend.
    • If 8 members happen to be on turf naturally, then all 8 may defend.
  3. 36.3

    No Returning From Across the Map

    • You cannot return to turf to defend if you were not on the turf zone when the conflict began.
    • You may return only if you were just outside the turf like a nearby street or close by.
    • Returning from across the city, from another crime or from unrelated locations is not allowed.
  4. 36.4

    Zone Boundaries

    • Combat must remain inside the turf area.
    • Do not chase or drag fights outside the turf zone.
    • Do not bait players or police into turf to gain numbers or advantage.
  5. 36.5

    IC Motivation Turf conflict should have clear in character motivation, territorial disputes, retaliation or rivalry.

  6. 36.6

    Cooldowns Respect all turf cooldowns, storm restrictions and reset windows enforced by the rules.

Turf is your stronghold. Defend it fairly with the people who were there to begin with and always with good RP and respect for balance.

37Compounds & Flags

Gangs may own or import compounds, MLOs or flags with staff approval.

Custom spaces enhance RP when used respectfully. These should reflect your gang's identity, not provide unfair advantage.

  1. 37.1

    Purchasing or Importing Compounds and MLOs must be approved or set up through staff.

  2. 37.2

    Optional Feature Owning a compound is not required for roleplay.

  3. 37.3

    VIP Options Additional setup or customization may be available through VIP packages.

Use your space to build your story, not to hide from it.

38Final Reminders

Keep all gang rivalries and conflicts in character.

Out of character conflict destroys immersion and damages community morale. Respect others both in and out of RP.

  1. 38.1

    IC vs OOC Gang beef stays strictly in character.

  2. 38.2

    Perspective Don't take losses personally. Every story has ups and downs.

  3. 38.3

    Community Spirit Remember, UNLEASHED RP thrives on creativity and storytelling.

Make your mark on the city, but make it fun for everyone.